Saturday, 27 September 2014

P.E.W.-P.E.W. Game 2


As promised, here's part 2 of our Pew-Pew game at the Ducosim games convention. While we played the first game with only 2 players (Jan-Willem and me), the second game had a 3rd and later 4th player. This gave J-W the chance to play the roll of games-master. I had the chance of playing my Mystery Inc gang. That said the other player (Mark, a great and sporting chap) and I, were having quite a lot of fun running round each other trying to snatch the much-vaunted container, which by the way, Mark and his Cannibals had. J-W. played Plisskens Commando's and his para-drop put one of them right in front of Scooby-Doo, who had an extra move and an attack-modifier... I charged Scooby right in, to be shot down for his effort in turn one!

After this I had to put 3 of the team members together to kill off the lone commando. As the Mystery Inc gang only entailed 5 members I had to find a 6th. As my Post-Apoc miniature collection is 5 figures large, I included a Freebooter Lara Croft mini as final member and she made short work of the commando in the end.

The chief of the Cannibals, carrying the case, foolishly came too close to my gang and with all might I tried to take the container from him but this only resulted in Freddy getting killed.

From this point on the 4th player, a woman with great enthusiasm, joined in the game. And strangely all the actions she wanted to make were approved by the GM and succeeded even if  they would have been impossible had Mark or I tried the same. Her mini's jumped across entire streets, she drove a camper down a street ramming down no less than 3 of Mark's mini's and more of tis kind of silliness.

Due to bad luck in shooting I conjured up some zombies which took a lot of my fire-power to put down and the T-Rex conveniently conjured up by another 1 on to hit rolls from the lady, made it even harder to gain the objective.

In the end the lady did kill the Cannibal leader and got away with the booty... well done that missus! Afterwards J-W made this "brilliant" picture of me, I couldn't keep it from you.

Cheers Sander

Listening to:

Sunday, 21 September 2014

P.E.W.-P.E.W. game 1


Yesterday I played two participation games at the Ducosim game convention in Amersfoort. Jan-Willem put up a demo-game using his P.E.W.-P.E.W. ( Pijlie's Everyman's Wargames Protocol for Every War) rules. The game was set in Post-Apocalyptic Amersfoort where a team of Commando's had to drop in and get away with a container full of valuables. The team was led by Arie Plissken and consisted of 6 troopers. The link above gives you a lay-down of the scenario and part of the rules. In today's post I'd like to show you a BATREP of how the first game went.

Even though I had brought my own Mystery Inc miniatures we decided to let me play with Plisskens team because, well there was nobody else playing along. Therefore J-W played 3 (of the 6 available) gangs to whit: bikers, Gangstas and Cannibals. The bikers had taken the container and the other gangs had to get it and exit on the diagonal opposing side of the table.

So let's take a look!

The table showing the demo-clock (designed for TAZ but usable all the same)

J-W dropping the commando's by throwing Army Men Para's down on the table

The photo's are all a bit sketchy because I couldn't get the git to stand still...

The dropped Para's looked like someone had covered the table in garbage bags...

The game gets under way

I tried to concentrate my spec-ops team in order to get to the bikers, but on half was dropped on the other side of the table so I sent them round to head off the bikers on their way out of the combat zone.

I lost a lot of troopers to fire from the Gangsta's, bikers and Cannibals who all targeted them repeatedly.

Plissken and my sniper (his 2nd in command)  cornered 3 of the bikers including their leader, who carried the container in a crater.

After shooting down the two thugs protecting the leader, things got tense on the other side of the board where the cannibals and Gangsta's where converging on my poor troopers.

my troopers tried to find some hard needed cover in nearby buildings. There they were besieged by the gangsters.

The silvery thing is a kiwi container J-W painted silvery to represent a drop-pod. My troops used it conveniently as cover from the Cannibals.

When rolling a 1 to shoot players need to draw a disaster-card from a specially made deck, and just my luck that I drew the awakening of an nuclear altered giant lizard in the next building...

Somehow the Gansta's managed to get hold of the container by shooting down the biker-boss while Plissken was in hot pursuit.

 Plissken and his sniper (the only survivors of my team) shot up the remaining gangers, those not eaten by the Dino or shot down by the Cannibals and also eaten.

Plissken called in de evac chopper and they made good their escape!

A great game with some deceptively simple rules, beautiful terrain and a lot of fun.

Meanwhile on the table next to us, Michiel and Toby played an Epic Game of X-wing, which I would like to have partaken in but I had too much fun playing PEW-PEW.

After our first game 2 other players turned up and so we played a second game in which I used my Mystery Inc mini's more of which in Part 2 anytime soon.

Cheers Sander

Listening to: